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Update Announcement
2022-12-28

Dear Commanders!

 

We are performing maintenance from 05:00 to 06:00 on December 29, 2022 (UTC+3). During the maintenance, most game services can still be used, however there will be about 15 minutes of downtime. After the completion of the maintenance, you will be required to restart the game and download the update patch for the latest game content.

 

The contents of the updates are as follows:
 

New content
Season 4 - "Firepower Domination" will be available from January 1st to February 28th!

1. The new Chinese SPGs line will be available on January 12th! The new line will include 5 new Chinese SPGs, with the Tier VIII Type 88 SPH as the main one!
The "Global reserve" event will be available from January 6th to January 12th. During the event, take part in battles to get 2x more Global EXP. Additional global EXP will be credited to you on January 13th.
The "Prepare Firepower Support" event will be available from January 6th to January 15th. You will be able to exchange the received “Victory Medals” for silver coupons for use in the Chinese tech tree, as well as for discounts on new Chinese SPGs.

 

2. New map -Berlin
Dilapidated high-rise buildings mixed with concrete ruins stand quietly in the inner bend of the river. The wind brought an unsettling atmosphere to this concrete jungle, it was a decisive battle!

 

3. Newly refurbished map - Stalingrad
We've managed to change the look of the entire factory area, but don't forget to keep an eye out for open spaces where fierce battles are still taking place!

 

4. The new season 4 "Battle Pass" will be available officially on January 1!
Modifications for Tier VI tanks (choose 1 out of 8), crew members with two skills, camouflages with a limited number of uses, and other valuable rewards will be available to you in the new Battle Pass.

 

5. The January "Road to advancement" event will begin on January 1st! Choose your favourite tank and accelerate its research and development by completing specific tasks everyday and gain massive experience!

 

6. The event "Treasure Map Hunt" will be available from December 29th to January 11th after the update!
During the event period, complete tasks to get the opportunity to explore the map. Every time you explore the map, you will receive resources as rewards. After completing 5 rounds of map exploration, you can get a 50% discount on M6A2E1 special tank!

 

7. The season 4 of Ranked battles will officially begin on January 1!
Tier VI tanks will be able to take part in it, and the results of season 3 will not be reset. Since season 4's timing has been adjusted to 2 months, the rewards for season 4 will be reduced to 2/3 of the rewards for season 3.


Balance adjustment
1. T-62M
Total HP (HP): 2000→2150
115 mm U5TS, Load time (sec): 9.1→10

2. CM-11
Total HP (HP): 2000→2200

3. WZ-121D
Max View Range (m): 400→390
105mm Type 83, Dispersion (m): 0.31→0.33; APCR Penetration at 100 m (mm): 263→256, Penetration at 400 m (mm): 243→236

4. Leopard 1
10.5 cm L7A3, APCR Penetration at 100 m (mm): 268→275; HEAT Penetration (mm): 320→340

5. AMX 32
120 mm CN 120-25 G1, Load time (sec): 9.5→9

6. Jagdpz E-100
Some armor adjustments
Weight (t): 137.55→108.55
Maximum forward speed (km/h): 32→35
Turning speed (deg/sec): 24→30
15 cm Pak, Aiming time (sec): 2.9→2.7, the odd of penalty to accuracy when moving and turning the tank is increased by 16.7%; AP Penetration at 100 m (mm): 299→278, Penetration at 400 m (mm): 282→266

7
. Object 268
Stationary Concealment (%): 16.87→19.4
Traverse Concealment (%): 10.12→11.64
152 mm M-64, Load time (sec): 14.8→14

8. Object 120
Stationary Concealment (%): 16.34→17.88
Traverse Concealment (%): 9.8→10.73
152 mm M69, Aiming time (sec): 2.9→2.5

9. T-54
100 mm D10T, when using standard turret, Load time (sec): 8.6→8; When using upgraded turret, Load time (sec): 8.6→7.7

100mm D-10TG, when using standard turret, Load time (sec): 7.5→8, Dispersion (m): 0.34→0.36; When using upgraded turret, Load time (sec): 7.2→7.7, Dispersion (m): 0.34→0.36; AP Average lethality (HP): 280→300, Price: 386→412; APCR Average lethality (HP): 250→270, Price: 1126→1216

100 mm D-10T2S, when using upgraded turret, Load time (sec): 6.7→7, Dispersion (m): 0.38→0.36, the odd of penalty to accuracy when turning the turret is reduced by 16.7%
, the odd of penalty to accuracy when moving and turning the tank is reduced by 14.3%; AP Average lethality (HP): 280→300, Penetration at 100 m (mm): 201→211, Penetration at 400 m (mm): 181→196, Price: 456→488; HEAT Average lethality (HP): 250→270, Price: 1250→1350

100 mm D-54T, when using upgraded turret, Load time (sec): 7→8, the odd of penalty to accuracy when turning the turret is reduced by 12.5%; AP Average lethality (HP): 280→320, Muzzle velocity (m/sec): 895→1015, Penetration at 100 m (mm): 219→225, Price: 456→520; HEAT Average lethality (HP): 250→290, Price: 1250→1450; HE Average lethality (HP): 350→400, Price: 366→418


10. Leopard Prototype A
105 mm L7, when using standard turret, the odd of penalty to accuracy when turning the turret is reduced by 12.5%; When using upgraded turret
, the odd of penalty to accuracy when turning the turret is reduced by 14.3%; HEAT Penetration (mm): 305→320

90mm RHM, when using standard turret, Aiming time (sec): 2.5→2.3; When using upgraded turret,
Aiming time (sec): 2.2→2

11. Jagdtiger

When using standard tank tracks, Turning speed (deg/sec): 20→24
When using upgraded tank tracks, Turning speed (deg/sec): 26→30

12. Object 116
152 mm M53, Aiming time (sec): 3→2.8, Dispersion (m): 0.36→0.35
100 mm D-50, Load time (sec): 7→7.5; AP Average lethality (HP): 280→300, Price: 462→496; APCR Average lethality (HP): 250→270, Price: 1462→1580

13. Object 108
100 mm D-50, Load time (sec): 7.5→8; AP Average lethality (HP): 280→300, Price: 462→496; APCR Average lethality (HP): 250→270, Price: 1462→1580

14. SU-100P
100 mm D-50, Load time (sec): 7→7.5; AP Average lethality (HP): 280→300, Price: 462→496; APCR Average lethality (HP): 250→270, Price: 1462→1580

15. Ferdinand

When using standard tank tracks, Turning speed (deg/sec): 14→18
When using upgraded tank tracks, Turning speed (deg/sec): 18→22

16. 110
Upper hull armor
(mm): 100→110
Maximum forward speed (km/h): 46→50

When using standard tank tracks, Turning speed (deg/sec): 26→28
When using upgraded tank tracks, Turning speed (deg/sec): 33→35

17. Panther 8.8 cm L/71
8.8 cm KwK 43 L/71, Aiming time (sec): 2→1.8


18. AMX CC
90mm SA45, Load time (sec): 13.5→12


19. T-44
100 mm D10T, Load time (sec): 8.6→8


20. ASU-85
Turning speed (deg/sec): 35→40
85 mm D-70, Load time (sec): 5.7→5


21. A-20
37 mm M1930, Dispersion (m): 0.38→0.37, Load time (sec): 2.3→3.8; AP Average lethality (HP): 55→70; APCR Average lethality (HP): 50→63; HE Average lethality (HP): 76→100


22. Pz. II Luchs
MK101, Load time (sec): 13.8→7, Short load time (sec): 0.2→0.3;
When using standard turret, Clip capacity (rounds): 8→6; When using upgraded turret, Clip capacity (rounds): 10→6
5 cm KwK 39 L/60, Load time (sec): 3.1→3.5

23. M5 Stuart
37 mm M6,
when using standard turret, Load time (sec): 2.6→3.5; When using upgraded turret, Load time (sec): 2.4→3.2; AP Average lethality (HP): 55→65, Price: 14→16; APCR Average lethality (HP): 50→58, Price: 126→146; HE Average lethality (HP): 76→90, Price: 12→14
37 mm T16, AP Average lethality (HP): 55→65, Price: 20→24; APCR Average lethality (HP): 50→58, Price: 150→174; HE Average lethality (HP): 76→90, Price: 18→22

24. BT-7
Stationary Concealment (%): 17.57→11.65
Traverse Concealment (%): 17.57→11.65
45 mm 20K,
when using standard turret, Load time (sec): 3.5→5.8; When using upgraded turret, Load time (sec): 3.5→5.5
23 mm Vja,
when using standard turret, Load time (sec): 8.4→6.5, Clip capacity (rounds): 12→6; When using upgraded turret, Load time (sec): 8→6, Clip capacity (rounds): 12→6
37 mm M1930, Load time (sec): 2.5→4, the odd of penalty to accuracy when moving and turning the tank is reduced by 13%; AP Average lethality (HP): 55→70; APCR Average lethality (HP): 50→63; HE Average lethality (HP): 76→100

25. T-28
Stationary Concealment (%): 11.35→7.95
Traverse Concealment (%): 8.51→5.96
57 mm M1938, Load time (sec): 3.7→7
76 mm L-10, Load time (sec): 6.3→10, the odd of penalty to accuracy when moving and turning the tank is reduced by 13%
76 mm L/26, Load time (sec): 6.3→9.5

26. SU-76M
Max View Range (m): 290→300
Stationary Concealment (%): 21.92→15.35
Traverse Concealment (%): 13.15→9.21
57 mm M1938S, Load time (sec): 3.5→6.3
76 mm ZiS-3, Load time (sec): 5.6→8.5
57 mm ZiS-2, Load time (sec): 3.3→5

27. Pz.Kpfw. II Ausf. G
Stationary Concealment (%): 18.76→13.13
Traverse Concealment (%): 18.76→13.13
2 cm KwK 38 L/55, Clip capacity (rounds): 10→5
2 cm Flak 30, Load time (sec): 5.5→5, Clip capacity (rounds): 10→6
MK101, Load time (sec): 12→7, Short load time (sec): 0.2→0.3, Clip capacity (rounds): 6→4

28. Pz. III
Stationary Concealment (%): 13.73→9.61
Traverse Concealment (%): 10.3→7.21
3.7 cm KwK 36 L/46.5, Load time (sec): 2.5→5
5 cm KwK 38 L/42, Load time (sec): 4→6
5 cm KwK 39 L/60, Load time (sec): 4→5.2
7.5 cm KwK 37 L/24, Load time (sec): 6→9

29. Pz. III Ausf.N
Stationary Concealment (%): 13.7→9.59
Traverse Concealment (%): 10.28→7.19
7.5 cm KwK 37 L/24, Load time (sec): 5.5→8.5

30. StuG III
Stationary Concealment (%): 23.25→16.28
Traverse Concealment (%): 13.95→9.77
7.5cm StuK 37 L/24, Load time (sec): 5→10
7.5 cm StuK 40 L/43, Load time (sec): 5.7→9.5
7.5 cm StuK 40 L/48, Load time (sec): 5.9→8
10.5 cm leFH 18, Load time (sec): 17→19

31. M3 LT
Stationary Concealment (%): 16.61→11.63
Traverse Concealment (%): 16.61→11.63
20mm HS.404, Load time (sec): 10→5.5, Short load time (sec): 0.1→0.2, Clip capacity (rounds): 15→6
37 mm M5, Load time (sec): 3.3→4.5
37 mm M6, Load time (sec): 3→4; AP Average lethality (HP): 55→65, Price: 14→16; APCR Average lethality (HP): 50→58, Price: 126→146; HE Average lethality (HP): 76→90, Price: 12→14

32. M3 Lee
Stationary Concealment (%): 8.66→6.06
Traverse Concealment (%): 6.5→4.55
75 mm M2, Load time (sec): 6.5→10
75 mm M3, Load time (sec): 6.3→8.8

33. T40
Stationary Concealment (%): 19.58→13.71
Traverse Concealment (%): 11.75→8.23
76 mm M1918, Load time (sec): 5.7→10
76 mm M1930, Load time (sec): 6→8
105 mm M1, Load time (sec): 14.5→18

34. M5A1stuart
Stationary Concealment (%): 17.52→12.19
Traverse Concealment (%): 17.52→12.19
37 mm M6, Load time (sec): 3.3→4.5; AP Average lethality (HP): 55→75, Price: 14→18; APCR Average lethality (HP): 50→68, Price: 126→170; HE Average lethality (HP): 76→105, Price: 12→18

35. AMX 40
Stationary Concealment (%): 17.25→12.07
Traverse Concealment (%): 17.25→12.07
47mm SA34, Load time (sec): 3.8→5.5
47mm SA35, Load time (sec): 3.5→4.9

36. T-26
Max View Range (m): 280→300
Stationary Concealment (%): 16.77→8.39
Traverse Concealment (%): 16.77→8.39
37mm PS-2, Load time (sec): 3.2→6, Dispersion (m): 0.42→0.5

37. Pz.Kpfw. II
Max View Range (m) : 270→300
Stationary Concealment (%): 17.56→8.78
Traverse Concealment (%): 17.56→8.78
2 cm KwK 30 L/55, Dispersion (m): 0.45→0.5, Load time (sec): 4.8→5, Clip capacity (rounds): 10→4, Aiming time (sec): 0.8→1.2
2 cm KwK 38 L/55, Load time (sec): 5.5→5, Clip capacity (rounds): 10→5, Aiming time (sec): 0.9→1
2cm Flak 30, Load time (sec): 5.5→5, Clip capacity (rounds): 10→6

38. M2 LT
Stationary Concealment (%): 16.17→8.08
Traverse Concealment (%): 16.17→8.08
20mm HS.404, Load time (sec): 5→5.5, Short load time (sec): 0.1→0.2, Clip capacity (rounds): 8→4
37 mm M5, Load time (sec): 3.3→5

39. Type 97-Kai
Max View Range (m): 280→300
Stationary Concealment (%): 16.65→8.32
Traverse Concealment (%): 16.65→8.32
47mm Type 1, Load time (sec): 4.3→6.8

40. R35
Stationary Concealment (%): 18.05→9.02
Traverse Concealment (%): 18.05→9.02
37mm APX SA18, Load time (sec): 2.7→5.5; AP Average lethality (HP): 55→45; APCR Average lethality (HP): 50→40; HE Average lethality (HP): 80→65
37mm SA38, Load time (sec): 2.6→5


New in the store
1. From December 29th to January 4th, K-91 and KV-4 Buganov will be available in the store.

2.
From December 30th to January 5th, you can obtain the "Leopard 1 Teutonic Order" modification in the raffle wheel through the raffle key, and you can get all the remaining prizes at the same time when you get the modification prize.